Tag: Personality Features

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  • Personality

    *Personality features in play* Using your character's personality features in play might not feel as intuitive as other parts of your character. You use them as a guide for playing the role of your character, to give him something to aim for. Even …

  • Moral Code

    *Description:* The moral code of a character should be one that represents moral fiber, willful bravery, or saint-like patience. The descriptive used to define the Moral code of a character should be short and to the point. A teacher that truly cares for …

  • Shortcomings

    *Description:* Everyone has bad habits. Maybe you squeeze the toothpaste from top or drink directly from a communal milk bottle. These kinds of behaviors are petty sins at best and minor annoyances to others at worst. A true Shortcoming goes beyond poor …

  • Desires

    The character’s Desire is the thing that character wants that most shapes his behavior. The character will take reasonable action towards that end, and that Desire sets the tone for his relationship with other. If his Desire is at odds with another’s then …

  • Conflicts

    The character’s Conflict is an issue that confronts the character and, generally speaking, stands in the way of that character’s Desire (and it’s for this reason an alternate name for this system might be Wants and Fears). It needn’t always be something …

  • Milestones

    Characters don’t exist in a story vacuum. They’re tied to the world that unfold around them, to other characters, and to the important events in their lives. This game tracks these story threads with Milestones. Each Milestone represents a significant …

  • Subjects

    Subjects are those things upon which your character has thoughts, feelings, and opinions. When other people discuss them, your character's opinion of that person is moved in one direction or another based on how they feel towards the subject. At …