Tag: Earning XP

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  • Earning XP

    [[The Base Award]] [[Earning XP from Assets]] [[Earning XP from Construction]] [[Earning XP from Hijinks]] [[Earning XP from Income]] [[Earning XP from Magical Research]] [[Earning XP by Overcoming Conflicts | Earning XP by Overcoming …

  • Earning XP from Social Conflict

    PCs and named NPCs may dismiss the effects of Social Conflict for the cost of an Fate Point. HOWEVER, if you go with it — don’t resist the Social Maneuver +at all+, but accept that your character has been convinced, and play it out in a way that’s …

  • Earning XP by Overcoming Conflicts

    Situations, where the character is pitted against an opposing force, is considered conflict. Any situation where there is a consequence for the character failing his or her attempted course of action is conflict. For conflicts of note, GMs should award …

  • The Base Award

    The Base Award represents the numerical value that many of the methods one earns XP uses. Located below is the simple equation used to calculate it:

    *The Base Award = ECL X 10*
    In addition, each player who participates in the game …

  • Earning XP from Construction

    *EXPERIENCE FROM CONSTRUCTION*
    A character receives 1XP per 2sh or 2so spent constructing or refurbishing a building. The XP is earned when the building is completed. A building constructed by a follower or henchman earns the follower …

  • Earning XP from Combat

    The heart of any game is its conflicts. A conflict is any event that puts a specific problem before the PCs that they must solve. Brain-teasing puzzles, roleplaying challenges, and skill checks are all classic methods for resolving conflicts, but the most …